Instructions

The core rules are deal 5 cards to every player. On your turn draw 1 card and play 1 thing or stat, then play an action (if you want to). Discard down to 5 cards and your turn is over.

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Special Rules

Challenge CardsFlip challenge face up when one of the 3 card combos listed is met. It is now immune to all cards unless they say so. Discard the cards used in the challenge and draw a challenge card.
Game SetupSeperate challenge cards from the draw pile. Deal everyone one challenge card face down.
Stat CardsStats are played like things, and can only be destroyed or stolen when the action specifically mentions stat cards.
Victory ConditionsYou win when you have 3 face up challenge cards.
"Harder than it Looked"
Discard 2 stats in play to force any player to flip one of their face up challenges face down. They have to meet the requirements again before moving onto their next challenge.
"I need this more than you!"
Steal any non-challenge card in play.
"That looks like a good idea!"
Discard X number of cards. Draw X number of cards from the deck, player's hands, or cards in play, excluding challenges. These cards go in your hand.
"Turns out it was just Illusion"
Destroy any 1 face down challenge or thing. Challenges destroyed this way are reshuffled and re-dealt.
"We don't need you anymore!"
Destroy any thing in play.
Com-Pewter
Swap your current challenge with someone elses or force any player (including yourself) to discard and draw a new one.
Companionship
Choose a player, take a card of your choice from their hand as they take a card of their choice from yours.
Crombie
Name any non-challenge card and take it from the draw pile, in play, or another player's hand. Immediately play this card. Unplayable if the card you call is in the discard pile.
Cumulo-Fracto-Nimbus
Discard your hand to destroy all cards in play including any face down challenges, but not face up challenges. Challenges destroyed in this way are reshuffled into the challenge pile and re-dealt.
Demon Intervention
Take up to half (rounded down) of any player's stat cards. You put these in your hand or destroy them to draw a card.
Esk
Can be played out of turn. Destroy a card as it's being played. If Crombie or the Zombie Master finds this card, put it in your hand instead of playing it.
Help From a Friend
Draw 3 cards, play 2 of them, discard the other one.
Hypno-Gourd
Force any player to lose their next turn.
Stroke of Genius
Play any number of things or stats from your hand. This ends your turn.
Wrong Idea
Name a stat. All cards currently of that stat type are destroyed. This affects cards under the influence of reverse wood too, so if puns are named, all logic cards under reverse wood are destroyed.
Zombie Master
Search through discard pile, take a card and play it.
Angry Centaur
2 Persuasion
and
1 Logic or 1 Distraction
or
3 Fight
Chess Game
2 Logic
and
1 Distraction or 1 Luck
Gravity Fluctuations
1 Logic
and
2 Might or 2 Luck
Knock Kneed Knights
2 Pun
and
1 Luck or 1 Distraction
or
3 Fight
Locked Door
2 Might
and
1 Logic or 1 Luck
Locked Treasure
2 Luck
and
1 Might or 1 Item
Magical Twins
1 Pun
and
2 Logic or 2 Magic
Nymphs
2 Persuasion
and
1 Logic or 1 Distraction
Pun Contest
2 Pun
and
1 Logic or 1 Luck
Riddling Clones
2 Logic
and
1 Distraction or 1 Luck
Seductive Mermaids
2 Persuasion
and
1 Logic or 1 Luck
The Moat
1 Item
and
2 Pun or 2 Magic
Distraction
Reverse Wood: Luck
Distraction
Reverse Wood: Luck
Distraction
Reverse Wood: Luck
Fight
Reverse Wood: Persuasion
Fight
Reverse Wood: Persuasion
Fight
Reverse Wood: Persuasion
Fight
Reverse Wood: Persuasion
Item
Reverse Wood: Unaffected
Item
Reverse Wood: Unaffected
Item
Reverse Wood: Unaffected
Logic
Reverse Wood: Pun
Logic
Reverse Wood: Pun
Logic
Reverse Wood: Pun
Logic
Reverse Wood: Pun
Logic
Reverse Wood: Pun
Luck
Reverse Wood: Distraction
Luck
Reverse Wood: Distraction
Luck
Reverse Wood: Distraction
Luck
Reverse Wood: Distraction
Magic
Reverse Wood: Might
Magic
Reverse Wood: Might
Magic
Reverse Wood: Might
Magic
Reverse Wood: Might
Might
Reverse Wood: Magic
Might
Reverse Wood: Magic
Might
Reverse Wood: Magic
Persuasion
Reverse Wood: Fight
Persuasion
Reverse Wood: Fight
Persuasion
Reverse Wood: Fight
Pun
Reverse Wood: Logic
Pun
Reverse Wood: Logic
Pun
Reverse Wood: Logic
Arnolde Centaur
Counts as 2 logic. If you control both Arnolde and Reverse Wood, discard all of your magic stats in play, magic is unplayable until reverse wood is gone.
Bink
You are immune to any action that you think would aversely affect you. Reverse wood nullifies Bink's talent.
Chameleon (Fanchorn)
When Fanchorn comes into play: Discard Bink (if he's under your control), discard any other Chameleon card. Fanchorn counts as 2 logic. Player may not play Bink until Fanchorn is gone.
Chameleon (Wynne)
When Wynne comes into playe: Gain control of Bink, discard any other Chameleon cards. Wynne counts as a negative logic.
Cherrie Centaur
Counts as 2 Logic. Player may not play any magic while Cherrie is out
Ivy
Double the value of all stats under your control for this challenge.
Reverse wood: Halve the value of all stats under your control for this challenge.
Jordan
Counts as 1 Fight or 1 Might. Can only be sent to the discard pile with reverse wood.
Pair of Panties (Green)
Play onto any other player. This player may no longer play any cards until they discard 2 cards.
Reverse Wood
Playable on any player. All cards under control of you are their reverse (see cards).
Discard 1: Destroy Reverse Wood.
Discard 2: Pass Reverse Wood anywhere.
If two reverse woods are under control of the same person, discard both.
Reverse Wood
Playable on any player. All cards under control of you are their reverse (see cards).
Discard 1: Destroy Reverse Wood.
Discard 2: Pass Reverse Wood anywhere.
If two reverse woods are under control of the same person, discard both.
Reverse Wood
Playable on any player. All cards under control of you are their reverse (see cards).
Discard 1: Destroy Reverse Wood.
Discard 2: Pass Reverse Wood anywhere.
If two reverse woods are under control of the same person, discard both.
Trent
Play on any stat you control. That stat becomes any stat you want for the duration of this challenge. Discard Trent at the end of this challenge.
Reverse Wood: Stat reverts to normal.
© 2001-2010 Scott Stokes (aka Coconut Boy)

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